Archive for December, 2014

The politics of Hatred

December 18, 2014

loveblue

“At the end of the day you, gamers will judge if we were able to do a game that’s simply fun to play,” reads a press release from the developers of Hatred, a game about killing everyone you meet and then yourself. The trailer shows brutal stabbings and shotgun executions of civilians and policemen; the developer’s website describes it as anti-trend, a reaction to games “heading to be polite, colorful, politically correct and trying to be some kind of higher art, rather than just an entertainment.” Because the real way to create a mass-murder game that’s just entertainment is to infuse it with a politically charged message of artistic and authorial intent, obviously.

Members of the gaming community expressed outraged that Valve removed Hatred from Steam Greenlight after a petition was signed against it. There’s a constant worry among gamers that outsiders are going to take their videogame guns away, as if there’s any actual danger of violent games going extinct. Call of Duty, Grand Theft Auto, Destiny, Halo, Hotline Miami, Tomb Raider, Last of Us, Battlefield — videogame nice guy Nathan Drake makes a charming quip before gunning down two hundred nameless soldiers. Violent games aren’t going anywhere.

Case in point: Hatred is now back up for votes Steam Greenlight.

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